Blog 4
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Foreword Every game development journey is filled with hurdles, revelations, and breakthroughs. This week, I faced all of the above when I received invaluable feedback from 4 different professionals; 3 lecturers and a senior level designer from Ubisoft! The level…
Industry Brief Jersey City Medical Center The goal was to design a level supporting a new fetch mission with approximately 30 minutes of gameplay following the story of The Division 2. I chose to use this area of Jersey City…

Specifically written for the Ubisoft review on 31/3/2025

Large Atrium

Building on the Large Atrium room and the paths the players can traverse, adding explosive barrels, and a nifty cutscene for mission design.

New intensity chart, finalising cover placements for existing rooms, and starting on the Large Atrium final area.